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 With 3 years of working experience as a CG artist in the entertainment industry, I am an expert in modeling low poly to high poly assets using Autodesk Maya, and Zbrush. Texturing using Substance Painter and Arnold procedural workflow.


Experienced in creating premium animation series for Disney, Lucasfilm, and Nickelodeon; commercials for Kroger; marketing shorts for Clash of Clans mobile games; explorational AR/VR games for Meta and Peloton.

As an artist, I am constantly pushing the boundaries of creativity, constantly seeking ways to innovate and exceed expectations. I'm happy to work with talented, passionate people and bring projects to life.

Thank you for visiting my website, and feel free to email me for inquiries, collaborations, or opportunities. 

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