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 With 3 years of working experience as a CG artist in the entertainment industry, I am an expert in modeling low poly to high poly assets using Autodesk Maya, and Zbrush. Texturing using Substance Painter and Arnold procedural workflow.

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Experienced in creating premium animation series for Disney, Lucasfilm, and Nickelodeon; commercials for Kroger; marketing shorts for Clash of Clans mobile games; explorational AR/VR games for Meta and Peloton.
 

As an artist, I am constantly pushing the boundaries of creativity, constantly seeking ways to innovate and exceed expectations. I'm happy to work with talented, passionate people and bring projects to life.

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Thank you for visiting my website, and feel free to email me for inquiries, collaborations, or opportunities. 

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